DEEPORB
Ludum Dare 48 Deeper
You must guide the Orb into the depths of the sea. However the deeper it goes the more lag you will have to deal with when you send instructions. When good timing is necessary, deploy the sensor to detect an active current in the water.
Give instructions to the Orb with the dropdowns on the left. Move a direction for a number of tiles, wait for a number of ticks, or deploy the sensor in a direction.
The arrow buttons move a command up or down in the list. The red X deletes the command. The plus button adds more lines for commands.
Clear removes all the commands, Run sends the commands to the Orb. Cancel returns the Orb to the last checkpoint. The blinking dot marks ticks.
When the Orb moves into a tile with a current it will be pushed by the current once. The Orb is very stable so currents cannot move it when it is not moving.
Source code in Scripts zip.
It wouldn't load on itch so I rebuilt it and reuploaded it this morning. I didn't change anything though.
Patch 2: the mute toggle works now and the volume has been lowered.
Status | Released |
Platforms | HTML5 |
Author | TaftPunk |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Ludum Dare 48, Pixel Art |
Links | Ludum Dare |
Download
Install instructions
Source code in Scripts zip.
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